Cirrus Capital
A decision workspace for analysts. One decision leads every screen; charts become evidence instead of decoration.
Interfaces, brands, and the design systems behind them, for teams that need every screen to hold together from first brief to developer handoff.
Positioning, product framing, and the one decision each screen exists to support. Written down before anything is drawn.
User flows, interfaces, and prototypes in high fidelity, from the core path to the edge states nobody planned for.
Tokens, components, and documentation that engineers can ship without asking. The handoff is the deliverable.
Every project starts with a number it has to move. These are the targets the work below was designed against.
A decision workspace for analysts. One decision leads every screen; charts become evidence instead of decoration.
Three transit modes, three visual languages. One route grammar now runs across signage, map, and app.
The same loop on every engagement, so you always know what is being decided and what you get at the end of the week.
Align on the real problem, the context it lives in, and what better would look like to the people who use it.
Week 1Compare two or three directions as product theses, not moodboards. Make the tradeoffs visible and pick one.
Weeks 2–3Build the experience in high fidelity, from the core flow to the edge states, on tokens the engineers can ship.
Weeks 3–8Pressure-test with real content, tune the motion, and hand over documentation that survives without me.
Final weeksTell me what is not working and who it is for. I will come back with how I would approach it and what it would take.
[email protected]Available Q4 2026. Remote · worldwide. Usually a reply within one working day.